Project · 2026deployed
Hex Six
Six in a row. Two players. Infinite board. A pure strategy game where every move shapes the battlefield.
What I wanted to do
A strategy game whose rules are obvious in seconds but whose board never settles into a solved pattern.
What I actually built
A two-player, six-in-a-row web game on an effectively infinite board.
What happened
Deployed experimentally; the original public subdomain is currently offline while the build is being reconsidered.
What I learned
- Small rule sets create room for social play and emergent strategy.
- A deployed label is only useful while the public artifact remains reachable.